CONDUITS
conduit.rank
- This condition returns the rank of a conduit by its spell name or ID.
Parameters
spell
: The name or ID of the conduit spell.
Returns NUMBER
- The rank of the conduit. If not found, returns 0.
Example:
{ACTION, "conduit(Harm Denial).rank >= 2"},
_A.DSL:Get("conduit.rank")(_, "Harm Denial") >= 2
PLAYER:ConduitRank("Harm Denial") >= 2
conduit.active
- This condition checks if a conduit with the given spell name or ID is active (has a rank greater than 0).
Parameters
spell
: The name or ID of the conduit spell.
Returns NUMBER
true
if the conduit is active, false
otherwise.
Example:
{ACTION, "conduit(Harm Denial).active"},
_A.DSL:Get("conduit.active")(_, "Harm Denial")
PLAYER:ConduitQctive("Harm Denial")